Attack type and Damage type
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Attack type and Damage type
I need Deckai to confirm his game constants here too.
Damage categories :
-> main damage types
Attack Categories:
-> main attack types :
Armour Types : I shall wait for Deckai's game constants first.
Finally :
Damage categories :
| Value | Equivalent | Type | Applies Armour value |
| Unknown (Uknown) | Unknown (Uknown) | Universal | No |
| Normal | Normal | Physical | Yes |
| Enhanced | Enhanced | Physical | No |
| Fire | Magic | ||
| Cold | Magic | ||
| Lightning | Magic | ||
| Poison | Enhanced | ||
| Divine | Magic | ||
| Magic | Magic | Magical | No |
| Sonic | Magic | ||
| Acid | Enhanced | ||
| Force | Magic | ||
| Death | Magic | ||
| Mind | Magic | ||
| Plant | Magic | ||
| Defensive | Magic | ||
| Demolition | Enhanced | ||
| Slow Poision | Enhanced | ||
| Spirit Link | Magic | ||
| Shadow Strike | Magic | ||
| Universal | Universal | Universal | No |
-> main damage types
| Type | Applies Armour value | Classification |
| Normal | Yes | Physical |
| Enhanced | No | Physical |
| Magic | No | Magical |
| Universal | No | Universal |
Unknown - Will ever do the damage
Normal - Normal Damages
Enhanced - Normal Damages more used in Unit Cause Damage Area
Fire - Will ever do the damage, more used in Unit Cause Damage Area
Cold - Like the cold effect
Lightning - Instant Damage without the small wait of 0.01~0.02 seconds
Poison - Can not kill units
Disease - Like Poison, more used in Unit Cause Damage Area
Divine - Damage goes through Chaos armour type.
Magic - Magical Attacks, like Spells! (Notice Anti-Magic Amulet if you get what I want to tell you)
Sonic - Lightning type more used in Unit Cause Damage Area
Acid - Disease more used in Unit Cause Damage Area with a lot of units
Force - I DO NOT KNOW
Death - Undead Attack
Mind - Magical Attacks, more used in Unit Cause Damage Area
Plant - Natural Attacks
Defensive - Normal+Fire Damages more used in Unit Cause Damage Area
Demolition - Reduced by Armor Resistance, like a normal attack, but ignores defence type
Slow Poison - Won't kill unit, most of the times used in a Single Target with a repeated timer
Spirit Link : Suicide Event. It converts a proportion of incoming damage into spell damage, and then shares that damage amongst all units with the Spirit Link buff.
Shadow Strike : You know.
Universal : Goes through anything, and does ever full damage.
Attack Categories:
| WorldEditor Value | JASS Value | Equivalent |
| Spells | ATTACK_TYPE_NORMAL | Spells |
| Normal | ATTACK_TYPE_MELEE | Normal |
| Pierce | ATTACK_TYPE_PIERCE | Normal |
| Siege | ATTACK_TYPE_SIEGE | Normal |
| Magic | ATTACK_TYPE_MAGIC | Magic |
| Chaos | ATTACK_TYPE_CHAOS | Normal |
| Hero | ATTACK_TYPE_HERO | Normal |
-> main attack types :
| Type | Notes |
| Spells | This will damage spell-immune enemies if the damage is physical or universal, and will damage ethereal enemies if the damage is magical or universal. The Spell Damage Reduction (AIsr) item ability applies to this (and only this) attack type. |
| Normal | This will damage spell-immune enemies if the damage is physical or universal, and will never damage ethereal targets (regardless of damage type). |
| Magic | This will never damage spell-immune targets (regardless of damage type), and will always damage ethereal targets (regardless of damage type). |
Note that even though you can change the values for Ethereal with the Gameplay Constants, only AT:Magic and AT:Spells will have any effect thanks to the hard-coded nature of ethereal targets.
Finally, Armour Type (as opposed to Armour Value) always applies, no matter the attack type. The values can be changed though.
Armour Types : I shall wait for Deckai's game constants first.
Finally :
| Attack Type | Damage Type | Affects Spell-Immune | Affects Ethereal |
| Normal | Physical | Yes | No |
| Normal | Magical | No | No |
| Normal | Universal | Yes | No |
| Spells | Physical | Yes | No |
| Spells | Magical | No | Yes |
| Spells | Universal | Yes | Yes |
| Magic | Physical | No | Yes |
| Magic | Magical | No | Yes |
| Magic | Universal | No | Yes |
Credit goes to Sophismata from wc3c.net
Last edited by OmegaSui on 29/7/2011, 7:28 pm; edited 1 time in total
Re: Attack type and Damage type
Nice guide, I think we really needed it.
Now wait for Deckai's confirmation.
Now wait for Deckai's confirmation.

Aria.OwNs- ABC Supporter

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Re: Attack type and Damage type
Is it me or the userbar for ABC is broken?
Re: Attack type and Damage type
It redirects you to http://animestadium.4rumer.net/t343-new-suggestion-system#4462 lol.
So yes, I guess it's broken.
So yes, I guess it's broken.

Aria.OwNs- ABC Supporter

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